
So it's a point worth conceding with regard to the cold-blooded, survivor-takes-all universe of Warhammer 40K. Showing frustration with your comrades by executing them with a swift pistol shot to the head is almost certainly covered somewhere in the finer details of the Geneva Convention. I said left - now we're late for my mother's.

It's not just a matter of people being selfish - every battle is for survival."

"If you look at the universe and the story in detail, they have to be. "Nobody in Warhammer is the good guy, everyone is in it for themselves," he says. Producer Jeff Lydell is quick to scotch any such suggestions, however. Good news for those who prefer to stand and fight rather than drown their opponents in righteous destruction.Īt first glance, it's tempting to wonder if the focus on the Imperial Guard is an attempt to provide a more human race with mass appeal, the good guys kicking ass in the trail blazed by Jimmy Raynor last year. It promises to give the series a fresh twist with an emphasis on defensive gameplay. I'm being introduced to the Imperial Guard, the new race featured in the second full expansion for Dawn of War 2. "The Lord Commissar inspires the men of the Imperial Guard by executing those who show fear in the face of the enemy."īut here, at Relic Entertainment's Vancouver studio, is something I can get behind. I simply can't imagine investing hours into crafting something so intricate while resisting the compulsion to streak the brush across the figurine with a maniacal cackle - just because I can. It's a bit like Dr Strangelove's wayward arm. Not in any kind of derogatory sense - even if I was inclined to do so, I'm in no position to look down on those who engage in obsessive hobbying.

I've always been a little frightened by the world of miniature modelling.
